Empire is a Chair-owned intellectual property that was licensed to Orson Scott Card to create a series of novels, though Card did not work on the game itself. Scores and other statistics from the main campaign and the training group are tracked via online leaderboards.Įpic Games indicated during an E3 interview that the game runs parallel to the events in the Orson Scott Card novel Empire, and that the game will dovetail with the sequel to the book Hidden Empire. Players are ranked based on time of completion and any scoring objectives when they complete the level. In addition to the main campaign, a number of challenge levels called "Proving Grounds" are available, generally requiring the player to make it to the exit of a room using a limited set of items and health. When the player starts a new game, they will lose all the weapons and items that they have acquired, but will keep the character's experience level and any benefits they have already received.
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Special rewards such as revealing the full map and unlimited special ammo are granted at specific levels. These experience levels grant the player skills such as improved gunfire precision or damage resistance. The player can gain experience levels, each level boosting basic attributes of the character. The game rewards the player with experience points as they complete objectives and defeat enemies. The gameplay takes many cues from Metroid: the player can move freely throughout the expansive game world, defeating enemies with a variety of weapons, and as they overcome challenges, new abilities and weapons are gained which allow to reach new areas. Gameplay in Shadow Complex was inspired by Super Metroid and Castlevania: Symphony of the Night. The player can use the right control stick to aim with a laser sight. Enemies can, however, move in any direction, and auto-aim is utilized to allow the player to fire at nearby enemies or objects both inside and outside of the 2D plane. Shadow Complex is presented in 2.5D format the game world is three-dimensional, but the player can only move in two dimensions, simulating the environment of a side-scrolling video game. Shadow Complex uses a 2.5D design, with the player moving about levels like a side-scrolling video game but required to dispatch enemies in three dimensions. A limited physical printing of 7,500 for the PlayStation 4 was released on Augthrough Limited Run Games.
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A remastered version was released for Microsoft Windows in December 2015, for Xbox One in March 2016 and for PlayStation 4 in May 2016. It broke sales records for Xbox Live Arcade titles, selling over 200,000 units within the first week of release and as of year-end 2011, has sold over 600,000 copies. Critics praised the gameplay, narrative and graphics, with several reviewers stating that it was fairly priced. It has received and been nominated for several Game of the Year and Editor's Choice Awards. Shadow Complex 's reception has been positive. The original script of Shadow Complex was written by Peter David. Inspired by the Metroid series, Shadow Complex is a 2.5D Metroidvania-style game where the player controls Jason through the underground complex, defeating hostile forces, and finding various power-ups that enable further exploration of the complex. Jason must rescue Claire and discover the plot behind the faction operating the complex. When Claire goes missing, he finds a massive underground complex with soldiers and high-end technology. The game follows Jason and his girlfriend Claire, out to explore some caverns. Shadow Complex is a platform-adventure Metroidvania video game developed by Chair Entertainment in association with Epic Games and published by Microsoft Game Studios for the Xbox 360 in 2009.